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Stronghold Crusaders Cheats |
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Publisher:
Developer:
Platform: PC
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Players:
Release Dates: US: Europe: |
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Cheat mode Press [Shift ] + [Alt ] + A at the main menu to enable cheat mode. Now, enter one of the following codes during game play to activate the listed cheat function.
EffectCode All missions[Alt ] + C Free building, no resources required[Alt ] + K 100 Popularity and additional 100 gold[Alt ] + X
Mounted Knights Mounted Knights are very useful for being a thorn in the enemy's side. Build 20 to 40 of them (depending on the enemy; Rat will only need 20, but Saladin will need 40). Send them out to destroy enemy farms and resources. Make a destructive sweep, then return to your castle. This is quite useful for stalling enemy production.
General tips If your having a difficult time completing a level, try the following tips.
Try building the basic castle needs, such as a Marketplace, Mercenary Post, Granary, Stockpiles, and Industry Buildings, then save there. It is easier to start at that point, in case your placement of some walls or towers do not work well. Pause game play whenever you can to save time. It is very important to build faster than the enemy. Keep your money making resources (Food, Rocks, Iron, Pitch, or Weapons) protected, or put walls around them to keep them safe. Capitalize on them whenever you can. Create layers of walls around or in front of important towers and other targets that the enemy likes to knock down. Horse archers are very useful in this game, especially when aggressing enemy castles with Mongonels to help put big holes in enemy walls and a few swordsman as guard dogs. By immediately placing a group of Woodmans Huts around a enemy base, then putting them to sleep, you will block the area and prevent him from building Barracks or a Mercenary Camp. It costs a lot of Wood, but it means they cannot make any troops and therefore very easy to defeat. Note: This does not work on the pig. When attacking a castle, concentrate on the enemy Barracks. Once destroyed, try to block it from being rebuilt by placing troops over its remains. Again, it makes the enemy easier to defeat without it producing more troops. The Ballista is good at holding positions far from the security of your home base. Get a group of about eight built, with approximately twenty Archers and stick a couple Trebuchets in the middle of them. The Trebuchets can attack the enemy castle well protected. If needed, you can always take the six Engineers from them to make three more Ballista when the enemy counterattacks. Ballista are also great at taking out enemy troops on the castle walls, especially fire throwers. On several levels there is very little farm land, but you always find at least one resource available (Stone or Iron). Concentrate on the mining and sell it at the market for Food. Have both Archers and Crossbowmen on Towers (five each) for a good defense. Add a Ballista on the Tower to make it better as they have a huge range and can even hit attacking Trebuchets. To protect farms, etc. outside your walls, build a Tower and a Gate next to each other. This allows you to put Archers in and have them protected from enemy soldiers entering the Tower. You could also destroy stairs to the tower once they are in, as an other option. Pikemen are the best troops due to the combination of speed, defense and attack. Knights are far too slow to attack with, but make great defenders. In the most difficult levels when the enemy comes at you very early, try to set up a trap. Build strong walls around your land except in one area. Leave an opening and have as many troops as possible covering that area. The enemy often ignore the undefended walls and go for your "weak spot'" Instead, they walk in to a wall of Ballista, Archer, and crossbow fire; and a few Knights for good measure. Do not forget your Lord is also a superb fighter that also can be used.
It is all a matter of timing. Organize waves of attacking troops, attack with one group, then send in reinforcements. When blocking the enemy from rebuilding its Barracks, your troops will not last long. While they do the blocking, have other sets attacking. If you are having trouble with some of the first levels of the crusader trail, where you have more money than your opponent, try this. Build a Granary and a few necessary things like a Market. Now, build a Mercenary Post. Train a lot of Assassins and attack your opponent immediately. This will save you some time, so you can get to the higher levels faster.
If you are stuck in the level where the Wolf has 40000 credits, and you only 7000, when you have built your base and are able to beat his attacks (easy if you know how to defend), his castle is enormous. Look carefully and you will see that if you put a Rolling Tower against his wall to the northeast, you can get up with about 150 Macemen. You will be able to maneuver through his castle.
Superior numbers are everything. This is a very economic game. A stronger economy supports a stronger military. It is a lot cheaper to have too many Archers on your walls than just enough. Slaughtering the enemy before most of the troops reach the walls saves you a lot of stone and Archers in the long run.
The first priority for any map is defense. If the funds are there, build 15 to 20 Archers or Crossbowmen (depending on the enemy; the Rat never uses armored troops, so archers are good enough) and enough Lookout Towers to house them (five to a tower) near resources that would normally be far away from the keep. Use the Gatehouse strategy or put Pikemen at the bottom of the stairs to protect them. You only need large towers for Ballista and Mangonels, and Lookout Towers for Archers (because of range) for castle defense. Once your castle is well defended enough to remain unattended, build several Trebuchets just out of range of enemy Mangonels atop their towers. Send about 10 Archers and Crossbowmen (again depending on enemy) and 10 swordsmen per Trebuchet as protection. From here, you can pummel the enemy walls, let them rebuild, and do it again. He will send troops to destroy the Trebuchets, but your Archers will pick them off easily. Keep replenishing the Trebuchets and accompanying soldiers. After a while, he will run out of money, troops, and resources. You can then walk in the huge gap in his walls.
Crossbowmen Crossbowmen are useful for base and offensive measures. You should build up at least fifteen Crossbowmen at the start. Buy them and place a tower near a stronghold or farm, depending on the landscape. For offensive tactics, build up at least 75-100 Crossbowmen, 2 Balista or 8 Assassins and 2 Catapults. Take out enemy tower first, then move the Baslistas and Crossbowmen in for the kill. Pick off enemy troops and use Assassins to take the gate house, or have a Siege Tower so you can get on to the ramparts. Now, have your Crossbowmen shoot the Enemy Lord while only suffering minimal casualties. Note: This does not work well in multi-player games against human opponents without the support of a lot of Swordsmen. However, this is still a high risk tactic in multi-player mode as the opposing lord may wipe out your Crossbowmen. For base defense, when you have your production up and running, you need to have two to three large Siege Towers full of Crossbowmen. This tactic works very well. To get crossbowmen recruits up and running, build one or two dairy farms. Then build three Tanners to each farm and have three or more armorers to build crossbows. Have eight or more peasants around the campfire. You should have your keep enclosed by now. If you have a money source, you can buy Crossbowmen. Have many iron mines or quarries for income. Also, you can have inns and raise taxes. You should also have gardens for the people.
Mangonels Tower-mounted Mangonels can prove to be good siege weapons. In many maps, the keeps start in close proximity to each other. Build your walls out as far as they can go. Place round towers and lookout towers on the wall facing your opponent's castle. Fill them with Archers and Mangonels. In many cases, you can hit the enemy's walls with the Mangonels from you own. Also, if you Archers can reach their walls, you can clear his Archers from your own walls.
Extra Peasants Use the following trick to get a lot of extra Peasants (more than the campfire limit of 24) for buying whatever kind of forces you need from the Mercenary Post or Barracks. For example, put your Quarries (3 Peasants each) and Oxen to sleep. There will be that many more in your available amount when buying Swordsman or something else. Then just turn them back on when you are done and they will go back to work. This works if you do not want to wait until your Peasants fill up your campfire again, or you just need them immediately.
Siege equipment on walls Use the following trick to get siege equipment on walls (not the mounted ones that are bought, but the ones that you make). Build a Gatehouse connected to a wall and build stairs far away from this. Send the equipment that you want through the gate from the outside to the inside. As soon as they are inside the gate, shut it and they will appear on the wall heading for the stairs. Stop them where desired (but not on towers as they will disappear), then you have a nice weapon on a wall.
Food management It is easier to build, manage, and supply Inns rather than food because ale lasts longer. You can use the extra available farm space to build wheat fields and mills to make flour. Once you have flour, you can sell it for a profit or you can make bread and raise your taxes.
Hint: Selling weapons: You can sell crossbows for more than just wood and can sell swords for more than raw iron.
Conversation keys The following is a list of things that will be said to an enemy after the listed key is pressed. Note: The spelling is the same way as it appears when done in the game.
KeyComment [F1]Oaf [F2]Varlet [F3]Fool [F4]Knave [F5]Peasant [F6]Help Help [F7]I win you loose [F8]Ill string you up [F9]You Damn Fool [F10]Mwahaha (Snort) haha [Ctrl] + [F1]Jack o napes! [Ctrl] + [F2]Buffoon [Ctrl] + [F3]Straw Pole [Ctrl] + [F4]Slubberdagollian [Ctrl] + [F5]Dastard [Ctrl] + [F6]Dolt [Ctrl] + [F7]Lollard [Ctrl] + [F8]Dotard [Ctrl] + [F9]Weasel turd [Ctrl] + [F10]Popinjay
Archers It is cheaper to buy archer bows and make Archers out of your barracks than it is to hire them from the mercenary post. They both have the same attack rate, defense rate, movement speed, and range.
Lookout towers Lookout towers are very useful, as they give good missile unit defense. Build an army of 20 Archers and select 5 of them. Set the game to slow speed and send the 5 archers to the tower. Quickly select another 5 Archers and send them in before the others get there. Do the same for the other 10 to get 20 archers on a small tower.
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